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Community Highlights 113
Greetings Soldiers! Welcome to the latest edition of Community Highlights! This post will be a little longer than usual so get yourself a cozy drink and get ready to take in the creative excellence of the community. As always, we invite artists to share their Foxhole-related work on Foxhole's Discord . Content considered for this Community Highlights was submitted from November 25, 2025 to January 22, 2026 . Note: We try our best to properly credit all community work, but on
16 hours ago


Update 63 Dev Branch Released
Instructions Dev Branch is an experimental build that contains bugs and unfinished features. Please read the TESTING NOTES below to get a feel for things in the build that are known to be missing or broken. How to get the build Go to the BETAS tab on the Foxhole Steam Properties window and select "devbranch" Select the LOCAL FILES tab and click "Verify Integrity of game files..." On the "Join War" screen, select "DevBranch" from the drop down at the top right corner of the sc
Jan 20


CHARLIE War 20 Starting Conditions
War 20 will start on Thursday 22nd January at 1:00PM ET. This will be a Short War that is scheduled to end on Monday 2nd February at 12:00PM ET. Short Wars are wars with an alternate win condition. A target amount of Victory Towns must be held by either faction by the end date to win the war. If neither side is able to claim enough Victory Towns by the end date then the war is considered a draw. The starting conditions for War 20 are as follows:
Jan 20


Airborne Arrives on Feb 9
A new era for Foxhole begins with Airborne, the update that brings air based warfare, combining it with land and naval gameplay to create a seamless online battlefield. Airborne takes the war to the skies, introducing aircraft operations, aviation logistics, paratroopers, a naval refresh, and vastly expanded world reimagined with upgraded visuals. Foxhole Airborne arrives on February 9th ! Supporters Edition To coincide with the launch of Airborne and to celebrate 10 years of
Jan 16


ABLE War 131 Starting Conditions
War 131 will start on Friday 9th January at 1:00PM ET. This will be a Short War that is scheduled to end on Monday 2nd February at 2:00PM ET. Short Wars are wars with an alternate win condition. A target amount of Victory Towns must be held by either faction by the end date to win the war. If neither side is able to claim enough Victory Towns by the end date then the war is considered a draw. The starting conditions for War 131 are as follows:
Jan 8


CHARLIE War 19 Starting Conditions
War 19 will start on Wednesday 7th January at 1:00PM ET. This will be a Short War that is scheduled to end on Monday 2nd February at 12:00PM ET. Short Wars are wars with an alternate win condition. A target amount of Victory Towns must be held by either faction by the end date to win the war. If neither side is able to claim enough Victory Towns by the end date then the war is considered a draw. The starting conditions for War 19 are as follows:
Jan 6


ABLE War 130 Starting Conditions
War 130 will start on Sunday 14th December at 1:00PM ET. The starting conditions for War 130 are as follows:
Dec 12, 2025


CHARLIE War 18 Starting Conditions
War 18 will start on Tuesday 9th December at 1:00PM ET. The starting conditions for War 18 are as follows:
Dec 8, 2025


Community Highlights 112
Greetings Soldiers! Welcome to the latest edition of our monthly community art compilation. As we approach the year's end, it's nice to look back and appreciate how many talented artists we have within our community! As always, we invite artists to share their Foxhole-related work on Foxhole's Discord . Content considered for this Community Highlights was submitted from October 29, 2025 to November 24, 2025 . Note: We try our best to properly credit all community work, but o
Nov 27, 2025

